Gear Sales & Rentals
Reselling and renting premium skydiving equipment to jumpers of all levels.
Warp Canvas — 200 particles fly outward from center. Speed multiplied by scroll velocity. Canvas renders at 60fps independent of DOM.
Z-Depth Fly-Through — 7 panels stacked on the Z-axis. Scroll drives each section from the distance (small/blurred) → full view → past the camera (zoomed/blurred). CSS perspective + GSAP scrub.
Portal Transitions — Concentric neon rings between panels scale up as you approach, simulating flying through a tunnel.
HUD Overlay — Heads-up display with altitude, speed, section label, and panel counter. Speed is based on actual scroll velocity. Crosshair appears during fast scrolling.
Parallax Layers — Decorative shapes within each panel move at different rates via GSAP containerAnimation, creating depth within horizontal scroll.
Split Text — Section titles split into individual characters. Each character animates from a random position/rotation and settles into place.
Gallery Scatter — Photos positioned with CSS custom properties (--rot, --x, --y). Each card has 3D rotation and flies in from different angles during scroll.
Scan Lines — Semi-transparent horizontal lines across viewport for cyberpunk/HUD aesthetic. Pure CSS, no performance cost.
Supabase — Contact form scaffold ready. Content tables for dynamic updates. Storage buckets for photo management.
Vercel Deploy — Static site, no build step. vercel --prod from project root.